C++ DirectX Game Engine made to handle an array of different types of 3D games that Contains a level editor, terrain painter, terrain height map editor, and GUI editor. ET3D is being built with the idea that a great game engine will make great games. Easy to uses is the built type for the interfacing. What I mean by that is that I want anyone with basic computer skills to be able to design and build a game with no programming knowledge. Like the MS word of the gaming market. Also design for users with mid-level and advanced programmers skill by allowing them to control many aspect of the engine with Lua scripting files.

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