Tutorial - Creating the Database
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Tutorial - Creating the Database
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Getting Started
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Creating the Database
Step 1
Expand the application menu, and click the Project Settings menu option.
Step 2
Click the Database tab.
Step 3
Now we will setup what animations options the player and actors have. Next to animations click the text that says [Collection]. Now you will see a little button with '...' on it. Click it.
Step 4
Here we will add just a name for each animation type we want actors to uses. For this tutorial we are going to add two. Click the Add button and name it Standing. Repeat this and add an other animation option and name it Moving. Dont worry you can always come back and add more later.
Step 5
Press the OK button.
Step 6
Now we will setup what attribute options the player, items, and actors have. Next to attributes click the text that says [Collection]. Now you will see a little button with '...' on it. Click it.
Step 7
Click the add button and name the attribute Hp. Repeat this step and added Mana. Press the OK button to save and close the attribute collection editor.
Step 8
Now we will edit the actor states. Open up the state collection editor just like we opened the animation, and attribute editor.
Step 9
Add a state by pressing the add button.
Step 10
Name the state Default.
Step 11
Set the not moving animation to the standing, and set the moving animation to Moving.
Step 12
Press the OK button.
Step 13
Done
Next - (1:3) Creating your first map
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