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Feature - Overview
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- Project Templating - With many prebuilt templates starting a project is simple. You can also create you own templates with a few clicks of the mouse.
- Easy to Uses - With a point and click interface no programming knowledge is required.
- Customizable Workspace - Each control in the main workspace can be redock or made to float.
- Supports Fullscreen - With a customizable auto detect video settings page the engine can support any screen size your video card can handle.
- Supports Windowed - Lock users to a window size, allow them to resize the window, or allow them to go fullscreen.
- Built In GUI editor.
- Larger Maps - With the option to create maps up to 4,000,000 Tiles you can create seamless worlds.
- Unlimmited Tilesets
- 4 Layers - Allow you to create a 3d like look to the game.
- Unlimmited Animated Tiles - Tile animated is done by placing a event over the tile or tiles.
- Collision per-layer - Each layer has it's own collision to allow player, NPCs, and item to change what layer(floor) they are on.
- Any size grid is supported.
- Background image (5th Layer).
- Per-pixel placement - Can be placed anywhere on the map, and are not tile based.
- Grid Snap toggle - Allow you to snap items into the grid when needed.
- Item Templates - Allow you to create a pallet of items that can be placed on the
board.
- Per-Pixel movement - Can be placed anywhere on the map, and are not tile based.
- Animated Face Sets
- Supports Lua scripting - Easy to uses, Fast, and very powerful.
- Built in custom functions - Many custom Lua functions have been added to control the engine.
- Script Editor - Save many hours of work with this IDE with no need to look up function with it's built in intellisense.
- Function lookup
- Colored Syntax Highlighting
- Intellisense
- Text Zoom
- Find, Replace, Replace all
- Cut, Copy, Paste
- Undo, Redo
- Debugging
- Quick Commenting
- Per-pixel placement - Can be placed anywhere on the map, and are not tile based.
- Any Size - Can be made to cover one or many tiles.
- Supports Lua scripting files
- Non-Scripting actions
- Doors
- Keys
- Layer change
- Player State change
- Occurs once toggle
- Play sound
- Open a message
- Tile Animation
- Zoning
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