Technical
  • Project Templating - With many prebuilt templates starting a project is simple. You can also create you own templates with a few clicks of the mouse.
  • Easy to Uses - With a point and click interface no programming knowledge is required.
  • Customizable Workspace - Each control in the main workspace can be redock or made to float.

User Interface
  • Supports Fullscreen - With a customizable auto detect video settings page the engine can support any screen size your video card can handle.
  • Supports Windowed - Lock users to a window size, allow them to resize the window, or allow them to go fullscreen.
  • Built In GUI editor.

Gameboard
  • Larger Maps - With the option to create maps up to 4,000,000 Tiles you can create seamless worlds.
  • Unlimmited Tilesets
  • 4 Layers - Allow you to create a 3d like look to the game.
  • Unlimmited Animated Tiles - Tile animated is done by placing a event over the tile or tiles.
  • Collision per-layer - Each layer has it's own collision to allow player, NPCs, and item to change what layer(floor) they are on.
  • Any size grid is supported.
  • Background image (5th Layer).

Items
  • Per-pixel placement - Can be placed anywhere on the map, and are not tile based.
  • Grid Snap toggle - Allow you to snap items into the grid when needed.
  • Item Templates - Allow you to create a pallet of items that can be placed on the board.

Actors
  • Per-Pixel movement - Can be placed anywhere on the map, and are not tile based.
  • Animated Face Sets

Scripting
  • Supports Lua scripting - Easy to uses, Fast, and very powerful.
  • Built in custom functions - Many custom Lua functions have been added to control the engine.
  • Script Editor - Save many hours of work with this IDE with no need to look up function with it's built in intellisense.
    • Function lookup
    • Colored Syntax Highlighting
    • Intellisense
    • Text Zoom
    • Find, Replace, Replace all
    • Cut, Copy, Paste
    • Undo, Redo
    • Debugging
    • Quick Commenting

Events
  • Per-pixel placement - Can be placed anywhere on the map, and are not tile based.
  • Any Size - Can be made to cover one or many tiles.
  • Supports Lua scripting files
  • Non-Scripting actions
    • Doors
    • Keys
    • Layer change
    • Player State change
    • Occurs once toggle
    • Play sound
    • Open a message
    • Tile Animation
    • Zoning
      • Save map toggle

Copyright 2010 LastEnd.com All Rights Reserved